Project description

A game engine is a very helpful thing for game programmers. A simple game engine is just a library with game programming-related classes or functions.

I like emulation and old-school video games. I also like emulation-oriented portable game consoles. Some of these consoles use embedded Linux as firmware. I made my own multimedia library for some of these consoles. I want to test myself as a Linux programmer. This library has a cross-platform layer architecture. It has two kinds of subsystems: the system-specific and the common subsystem.

License

These game engines are distributed under the Zlib license.

Features

A good game engine should have an optimal set of features. Let's look at the features of my game engines.

Common features:

Specific features of embedded Linux:

Download center

Engine
Supported devices
Operating system
Dingux game development kit
Dingoo A320 and compatible devices
Dingux
Gopher game development kit
Gopher 2
Dingux
Retro game development kit
RS-97, RS-97 Plus, RG-300, LDK, Retro Arcade Mini, Gopher 2
RetroFW